| convert_to_eyer | Converts loaded data to EyerObject |
| flip_y_axis | Flips the Y axis, which is logged with the 0 in bottom left... |
| hello | Hello, World! |
| load_asc_file | Loads in sr 1000 asc file and outputs a list |
| parse_calibrations | Reads in calibration |
| parse_events | Decodes events from passed sr1000 text file |
| parse_fixations | Decodes fixations from the given character vector |
| parse_gaze | Decodes gaze information from passed parsed asc text |
| parse_logging_rate | Fetches logging frequency |
| read_events | Reads in events from the given filepath |
| read_fixations | Reads eye fixations from a asc file |
| read_gaze | Read gaze data from the asc |
| read_resolution | match two digits at least three digit long after Display... |
| remove_event_brackets | Removes brackets from the parsed events |
| remove_event_keys | Removes events with unwanted keys |
| remove_key_up | Helper to remove all depression of keys |
| remove_walking_keys | Helper to remove keys which are used for walking in 3D games |
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