asymmetric.preference.game: Trait-based random generation

View source: R/games.R

asymmetric.preference.gameR Documentation

Trait-based random generation

Description

[Deprecated]

asymmetric.preference.game() was renamed to sample_asym_pref() to create a more consistent API.

Usage

asymmetric.preference.game(
  nodes,
  types,
  type.dist.matrix = matrix(1, types, types),
  pref.matrix = matrix(1, types, types),
  loops = FALSE
)

Arguments

nodes

The number of vertices in the graphs.

types

The number of different vertex types.

type.dist.matrix

The joint distribution of the in- and out-vertex types.

pref.matrix

A square matrix giving the preferences of the vertex types. The matrix has ‘types’ rows and columns. When generating an undirected graph, it must be symmetric.

loops

Logical constant, whether self-loops are allowed in the graph.


igraph/rigraph documentation built on May 4, 2024, 6:31 a.m.