is_colour
argument to start_game()
has been renamed with has_colour
, which is a better verb for this purpose and matches the new has_sfx
argument.has_sfx
argument to start_game()
.iterations
argument of start_game()
after n_rooms
, which is more logical.generate_dungeon()
into start_game()
(#7), replacing simple rectangular rooms.0
) to exit game.generate_dungeon()
for randomised/procedural dungeon creation (#7).is_alive
status to determine game state; use turn count and HP to end game.1
.utils.R
.data.raw/badge.R
.E
) and interaction effects.a
) and interaction effects.@
) movement and starting a new game with start_game()
.$
) and interaction effects.Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.