mvdf_simple_material-class: Class to attach basic material data to 'mvdf_obj' objects

Description Slots See Also

Description

Class to attach basic material data to 'mvdf_obj' objects

Slots

x,y,z

Numeric: distance of the origin of the object from the origin of the grid system (the central point at 0, 0, 0) in meters in the given direction. Must have no 'NA', 'NULL', 'NaN', 'Inf', or '-Inf' values. Coordinates are assumed to be on a right-handed coordinate system with Z oriented as the natural "vertical" direction.

idx

Character: a unique identifier (or "index") for each object to be modeled. Must be unique with no 'NA' or 'NULL' values, but otherwise is not validated.

metadata

Data frame: a table containing additional information on the objects to be modeled. Optional, but if this slot is used then the data frame must contain a column named 'idx' which should correspond to the 'idx' slot. Only the existence of this column is validated.

appendix

List: additional data produced in the generation of the object. Not validated; any additional outputs that don't map to modeled objects may be inserted here.

diffuse_color

Diffuse color of the material, as an RGBA array of floats scaled from 0-1.

metallic

Amount of mirror reflection for raytrace, as a float from 0-1.

roughness

Roughness of the material, as a float from 0-1.

See Also

Other classes and related functions: mvdf_obj-class


mikemahoney218/mvdf documentation built on May 7, 2021, 11:46 a.m.