Description Usage Arguments Details Value See Also
Wrapper for the vcgQEdecim
function making additionnal mesh cleaning needed for
digitMesh
. Additionally to the vcgQEdecim
function, this function
transfers vertex colors (if any) from the original mesh to the decimated one.
1 2 |
M |
A |
tarface |
An integer numerical value for the targetted number of faces for decimation (if superior or equal
to the number of faces in |
silent |
A logical value indicating if console output should be issued once the calls of
|
... |
Optional arguments for |
This function decimates a given mesh M
with vcgQEdecim
, then updates mesh
normals, removes non manifold faces in the decimated mesh and transfers vertex colors (if any) from the
original mesh to the decimated one (done firstly by converting vertex colors from the original mesh to
face colors, and then by computing the correspondence among vertices from the decimated mesh to the given
one by means of the vcgClostKD
function).
A decimated mesh3d
object.
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