Description Usage Arguments Value See Also Examples
Pushing one hand of a player against the hand of another player implies that the number of fingers in the target hands becomes the sum of the original fingers' number and the hitting fingers' number, modulus the number of fingers in the hands.
1 | play(game, active_player, active_hand, target_player, target_hand)
|
game |
An |
active_player |
The ID of the striker player. |
active_hand |
The ID of the hand with which
the |
target_player |
The ID of the player who undergoes the hit. |
target_hand |
The ID of the hand which is been hit. |
A new alicetwist
game object after
the given move is accomplished.
1 2 3 4 5 6 7 8 9 10 11 12 |
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