layout: post title: "Ray of Sickness" date: 2014-08-24 sources: [PHB.271] tags: [sorcerer, wizard, level1, action, necromancy] subtags: [artificer: alchemist, cleric: death, warlock: undying]
1st-level necromancy
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
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