data-raw/_posts/2015-07-14-conjure-volley.markdown

layout: post title: "Conjure Volley" date: 2015-07-14 sources: [PHB.226] tags: [ranger, level5, action, conjuration]

5th-level conjuration

Casting Time: 1 action

Range: 150 feet

Components: V, S, M (one piece of ammunition or one throwing weapon)

Duration: Instantaneous

You fire a piece of nonmagical ammunition from a ranged weapon or throw a nonmagical weapon into the air and choose a point within range. Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear. Each creature in a 40-foot-radius, 20-foot-high cylinder centered on that point must make a Dexterity saving throw. A creature takes 8d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.



oganm/wizaRd documentation built on Sept. 10, 2023, 11:47 a.m.