data-raw/_posts/2015-07-30-magic-weapon.markdown

layout: post title: "Magic Weapon" date: 2015-07-30 sources: [PHB.257, SRD.161] tags: [artificer, paladin, ranger, sorcerer, wizard, level2, bonus, concentration, transmutation] subtags: [cleric: arcana, cleric: forge, cleric: war]

2nd-level transmutation

Casting Time: 1 bonus action

Range: Touch

Components: V, S

Duration: Concentration, up to 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.



oganm/wizaRd documentation built on Sept. 10, 2023, 11:47 a.m.