data-raw/_posts/2015-11-20-melfs-minute-meteors.markdown

layout: post title: "Melf’s Minute Meteors" date: 2015-11-20 sources: [EE.20, XGE.161] tags: [sorcerer, wizard, level3, action, concentration, evocation]

3rd-level evocation

Casting Time: 1 action

Range: Self

Components: V, S, M (niter, sulfur, and pine tar formed into a bead)

Duration: Concentration, up to 10 minutes

You create six tiny meteors in your space. They float in the air and orbit you for the spell’s duration. When you cast the spell—and as a bonus action on each of your turns thereafter—you can expend one or two of the meteors, sending them streaking toward a point or points you choose within 120 feet of you. Once a meteor reaches its destination or impacts against a solid surface, the meteor explodes. Each creature within 5 feet of the point where the meteor explodes must make a Dexterity saving throw. A creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of meteors created increases by two for each slot level above 3rd.



oganm/wizaRd documentation built on Sept. 10, 2023, 11:47 a.m.