df_game | R Documentation |
tibble
data frames of starting diagrams for various games.
data frame output can usually be plotted with pmap_piece(df, cfg = cfg, default.units = "in")
.
df_alien_city(seed = NULL, tiles = NULL)
df_black_pawn_trucking(seed = NULL)
df_brain_burn(seed = NULL)
df_burbuja(seed = NULL, tiles = NULL)
df_cardinals_guards(seed = NULL, tiles = NULL)
df_cell_management(seed = NULL)
df_change_change(seed = NULL, coins = NULL)
df_chariots()
df_chinese_checkers()
df_piecepack_halma()
df_mini_halma()
df_coin_collectors(seed = NULL, tiles = NULL, coins = NULL, dice = NULL)
df_climbing_man(seed = NULL, variant = c("Basic", "Free"))
df_crocodile_hop(seed = NULL)
df_desfases(seed = NULL, tiles = NULL, dice = NULL)
df_easy_slider(seed = NULL, tiles = NULL, coins = NULL, pawns = NULL)
df_evade()
df_everest()
df_four_blind_mice()
df_froggy_bottom()
df_fujisan(seed = NULL, coins = NULL, dice = NULL)
df_galaxy_express(seed = NULL)
df_iceberg(seed = NULL, tiles = NULL)
df_ice_floe()
df_japan(seed = NULL)
df_lab_rats(seed = NULL)
df_landlocked(seed = NULL)
df_ley_lines()
df_mathrix(seed = NULL, coins = NULL)
df_piecepackman(seed = NULL, variant = "Roundabout")
df_one_man_thrag(seed = NULL)
df_pass_the_food()
df_piecepack_klondike(seed = NULL)
df_piece_gaps(seed = NULL)
df_piece_packing_pirates(seed = NULL)
df_plans_of_action(seed = NULL, coins = NULL)
df_quatri()
df_relativity(seed = NULL, coins = NULL)
df_san_andreas()
df_sarcophagus(seed = NULL)
df_shopping_mall(seed = NULL, cfg2 = "go")
df_skyscrapers(seed = NULL, tiles = NULL)
df_slides_of_action()
df_speedy_towers(n_players = 2, seed = NULL)
df_steppin_stones(seed = NULL)
df_the_in_crowd()
df_the_magic_bag(seed = NULL)
df_the_penguin_game(seed = NULL)
df_tower_of_babel(seed = NULL, tiles = NULL)
df_tracers()
df_triactor(seed = NULL, cfg2 = "playing_cards_expansion")
df_tula(
seed = NULL,
tiles = NULL,
variant = c("Original", "Variant 1", "Variant 2", "Variant 3", "Variant 4")
)
df_wormholes()
df_alice_chess(has_subpack = FALSE, max_tiles = 24)
df_chaturaji(has_subpack = FALSE)
df_four_seasons_chess(has_subpack = FALSE)
df_international_chess(has_subpack = FALSE)
df_chess(has_subpack = FALSE)
df_minishogi()
df_shogi(has_subpack = FALSE, cfg2 = "piecepack")
df_ultima(has_subpack = FALSE)
df_baroque_chess(has_subpack = FALSE)
df_xiangqi(has_subpack = FALSE)
df_alquerque(has_matchsticks = FALSE)
df_american_checkers()
df_awithlaknannai_mosona(has_matchsticks = FALSE)
df_english_draughts()
df_checkers()
df_backgammon()
df_brandubh()
df_breakthrough()
df_cribbage_board()
df_cribbage()
textGrob_cribbage_board(suit_colors = rep("black", 4))
df_crossings()
df_four_field_kono()
df_grasshopper()
df_jul_gono()
df_lines_of_action()
df_ludo()
df_nine_mens_morris(has_matchsticks = FALSE)
df_turkish_draughts()
df_twelve_mens_morris(has_matchsticks = FALSE)
df_salta(has_subpack = FALSE)
df_tablut(die_width = 0.63)
seed |
Seed that determines setup, either an integer or |
tiles |
String of tile layout |
coins |
String of coin layout |
dice |
String of dice layout |
variant |
Name of variant |
pawns |
String of pawns layout |
cfg2 |
A string of a piecepack expansion (or perhaps |
n_players |
Number of players |
has_subpack |
Has a piecepack subpack |
max_tiles |
Maximum number of (piecepack) tiles available to build boards |
has_matchsticks |
Has matchsticks |
suit_colors |
Character vector of the suit colors |
die_width |
Width of dice |
Here is some more information about the various games:
Popular chess variant invented by V. R. Parton. See https://en.wikipedia.org/wiki/Alice_chess.
Awarding winning game by Michael Schoessow that is traditionally played with both a piecepack and icehouse pieces. See https://www.ludism.org/ppwiki/AlienCity.
Traditional game also known as Qirkat. See https://en.wikipedia.org/wiki/Alquerque.
Traditional Zuni Alquerque variant. See https://en.wikipedia.org/wiki/Awithlaknannai_Mosona.
One of the oldest board games. See https://www.ludism.org/ppwiki/Backgammon.
A solitaire by Philip Lerche. See https://www.ludism.org/ppwiki/BlackPawnTrucking.
A solitaire by Mark A. Biggar. See https://www.ludism.org/ppwiki/BrainBurn.
AKA Brandub, a two-player abstract of the hnefatafl family played by the Irish. See http://www.cyningstan.com/game/125/brandub for more information.
Two-player abstract invented by Dan Troyka in 2000 that won the 2001 8x8 Game Design Competition. See https://en.wikipedia.org/wiki/Breakthrough_(board_game).
Solitaire by Antonio Recuenco Muñoz. See https://www.ludism.org/ppwiki/Burbuja.
A solitaire by Michael Schoessow and Stephen Schoessow. See https://ludism.org/ppwiki/CardinalsGuards.
Solitaire game for the piecepack by Mark Goadrich. See https://www.ludism.org/ppwiki/CellManagement.
Solitaire by Sid Sackson adapted by Ron Hale-Evans. See https://www.ludism.org/ppwiki/ChangeChange.
Multiplayer racing game by Mark A. Biggar. See https://www.ludism.org/ppwiki/Chariots.
An old 4-player chess variant. See https://www.ludism.org/ppwiki/Chaturaji.
A traditional board game also known as “(English) Draughts”. First adapted to the piecepack by Mark A. Biggar. See https://www.ludism.org/ppwiki/Checkers.
Very popular board game first adapted to the piecepack by Ron Hale-Evans. See https://www.ludism.org/ppwiki/Chess.
A port of Halma by Mark A. Biggar. See https://www.ludism.org/ppwiki/ChineseCheckers.
A solitaire by Don Kirkby. See https://www.ludism.org/ppwiki/CoinCollectors.
Traditional card game traditionally uses a special board to keep score but one can use a piecepack as a cribbage board instead. See https://www.ludism.org/ppwiki/Cribbage.
A solitaire by Jorge Arroyo. See https://www.ludism.org/ppwiki/ClimbingMan.
A solitaire by Tim Schutz. See https://www.ludism.org/ppwiki/CrocodileHop.
An abstract invented by Robert Abbot. See https://en.wikipedia.org/wiki/Crossings_(game)
Game by Antonio Recuenco Muñoz. Runner-up for best game in the eighth community piecepack game design contest. See https://www.ludism.org/ppwiki/Desfases.
A solitaire by Ron Hale-Evans and Marty Hale-Evans. See https://www.ludism.org/ppwiki/EasySlider.
Adaption by Mark A. Biggar of a game by Alex Randolph. See https://www.ludism.org/ppwiki/Evade.
Game by Mark A. Biggar that features a Roborally programmed movement system. See https://www.ludism.org/ppwiki/Everest.
Multi-player puzzle by Tim Farley inspired by Ricochet Robot by Alex Randolph. See https://www.ludism.org/ppwiki/FourBlindMice.
Traditional 2-player Korean abstract adapted to piecepack by Michael Schoessow. See https://www.ludism.org/ppwiki/FourFieldKono.
A traditional four person chess variant recorded in Libro del Acedrex. See https://www.chessvariants.com/historic.dir/4seiz.html.
Game by Clay Blankenship. See https://www.ludism.org/ppwiki/FroggyBottom.
Popular solitaire game for the piecepack by James “Kyle” Droscha. See https://www.ludism.org/ppwiki/Fuji-san.
Solitaire by Matt Worden about delivering shipments between planets in the distant future. See https://www.ludism.org/ppwiki/GalaxyExpress.
Two-player Halma variant playable on a draughts board. See http://www.cyningstan.com/game/71/grasshopper.
Game by Ken Leyhe. See https://www.ludism.org/ppwiki/Iceberg.
Game by Tim Schutz requiring a piecepack and piecepack pyramids. See https://www.ludism.org/ppwiki/IceFloe.
Game by Daniel Ajoy and María Fernanda Ausay. See https://www.ludism.org/ppwiki/Japan.
Traditional 2-player Korean abstract adapted to piecepack by Michael Schoessow. See https://www.ludism.org/ppwiki/JulGonu.
Piecepack solitaire by Mark A. Biggar. See https://www.ludism.org/ppwiki/LabRats.
Piecepack game by Eric Witt. See https://www.ludism.org/ppwiki/Landlocked.
Piecepack game by James “Kyle” Droscha. See https://www.ludism.org/ppwiki/LeyLines.
An abstract designed by Claude Soucie. See https://en.wikipedia.org/wiki/Lines_of_Action.
Racing game based off Pachisi. See https://en.wikipedia.org/wiki/Ludo_(board_game).
A solitaire by Clark Rodeffer. See https://www.ludism.org/ppwiki/Mathrix
A smaller version of Japanese chess invented (or perhaps rediscovered) by by Shigeo Kusumoto in 1970.
Traditional board game. See https://en.wikipedia.org/wiki/Nine_men%27s_morris.
A solitaire by Jim Doherty. See https://www.ludism.org/ppwiki/OneManThrag
A dexterity game by Trevor L Davis. See https://www.ludism.org/ppwiki/PassTheFood
A solitaire by Chris Brooks inspired by the Gaps card game. See https://www.ludism.org/ppwiki/PieceGaps
A solitaire sea adventure by Clark Rodeffer. See https://www.ludism.org/ppwiki/PiecePackingPirates.
A solitaire game by Eric Witt inspired by the Klondike card game. See https://ludism.org/ppwiki/PiecepackKlondike
A cooperative maze game by Dan Burkey inspired by the video game Pac-Man, designed for Namco by Toru Iwatani. See https://www.ludism.org/ppwiki/Piecepackman
Solitaire piecepack game by L. Edward Pulley. See https://www.ludism.org/ppwiki/PlansOfAction.
An abstract adapted to piecepack by Michael Schoessow. See https://www.ludism.org/ppwiki/Quatri.
Piecepack game by Marty and Ron Hale-Evans. See https://www.ludism.org/ppwiki/Relativity.
Two-player abstract invented in 1899 by Konrad Heinrich Büttgenbach. See https://en.wikipedia.org/wiki/Salta_(game).
Piecepack game about the big earthquake that will hit California. See https://www.ludism.org/ppwiki/SanAndreas.
A multiplayer piecepack game by Phillip Lerche. See https://www.ludism.org/ppwiki/Sarcophagus.
AKA “Japanese chess” is a major chess variant. See https://www.ludism.org/ppwiki/Shogi.
A multiplayer game by Michael Schoessow and Stephen Schoessow. See https://www.ludism.org/ppwiki/ShoppingMall.
A solitaire by Michael Schoessow. See https://www.ludism.org/ppwiki/Skyscrapers.
An abstract connection game by Clark Rodeffer. See https://www.ludism.org/ppwiki/SlidesOfAction.
A real-time tower building game by Jessica Eccles. See https://ludism.org/ppwiki/SpeedyTowers.
A solitaire by Ken Maher. See https://ludism.org/ppwiki/Steppin'_Stones.
Traditional two-player abstract played by the Sámi people until at least the 1700s. See https://www.ludism.org/ppwiki/Tablut.
Piecepack game by Jeb Havens and Ian Schreiber. See https://www.ludism.org/ppwiki/TheInCrowd.
Piecepack game by Rob LeGood. See https://www.ludism.org/ppwiki/The_Magic_Bag.
A piecepack game by Jonathan C. Dietrich. See https://www.ludism.org/ppwiki/PenguinGame
Solitaire piecepack game by Mark A. Biggar. See https://www.ludism.org/ppwiki/TowerOfBabel.
A two-player abstract by Marty Hale-Evans. See https://www.ludism.org/ppwiki/Tracers.
Piecepack game by Jonathan Dietrich, Julie Taylor, and Ken MacKeigan. See https://www.ludism.org/ppwiki/Triactor.
Solitaire piecepack game by James “Kyle” Droscha. See https://www.ludism.org/ppwiki/Tula.
AKA “Dama” is a traditional checkers variant played in the Mediterranean. See https://en.wikipedia.org/wiki/Turkish_draughts.
Traditional two-player abstract. See https://en.wikipedia.org/wiki/Morabaraba.
AKA “Baroque chess”, a chess variant by Robert Abbott. See https://en.wikipedia.org/wiki/Baroque_chess.
Piecepack game by Marty and Ron Hale-Evans. See https://www.ludism.org/ppwiki/Wormholes.
AKA “Chinese chess”, a major chess variant. See https://www.ludism.org/ppwiki/Xiangqi.
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