Description Usage Arguments Value Examples
Some effects cause some dice to be re-rolled e.g. SM Captain. This function replaces a previous roll with a new value.
1 | reroll_dice(x, lvl = 1)
|
x |
numeric vector length >= 1. |
lvl |
numeric scalar what MAXIMUM result rerolls; default re-roll 1s. |
numeric vector of length == x.
1 2 3 4 | x <- roll_dice(6)
# captain aura on to-hit
rr <- roll_dice(6)
reroll_dice(x = rr, lvl = 1)
|
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.