Description Usage Arguments Examples
Take a numeric and add to it a uniformly distributed random number proportionate to the numeric itself.
1  | speckle_noise(image, variance = 0.04)
 | 
image | 
 A numeric. Should be an element of an array.  | 
variance | 
 The variance of the uniform distribution the random number is sampled from. The variance is converted into a range by the function.  | 
1 2  | speckle_noise(0.57, 0.1)
speckle_noise(-4)
 | 
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