getPlayerRotation: Get player rotation

Description Usage Arguments Value See Also Examples

View source: R/getPlayerOrientation.R

Description

Get the current rotation of a player. The default is to get the rotation for the first player spawned in the Minecraft world, but this can be run for a different player by using the player_id argument.

Usage

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getPlayerRotation(player_id = NULL)

Arguments

player_id

Integer giving the ID of a player. You can find IDs of all current players using getPlayerIds.

Value

A double vector of length 1 with a value between 0 and -360 giving the angle of rotation of the player. (The value is always negative.) Values near 0/-360 indicate a player facing North (moving forward would increase position in the "x" direction.)

See Also

getPlayerDirection

Examples

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## Not run: 
getPlayerRotation()

example_playerId <- getPlayerIds()[1]
getPlayerRotation(example_playerId)

## End(Not run)

ropenscilabs/miner documentation built on March 20, 2018, 8:52 p.m.