R/labels_old.R

## #' convert SPADL events to labels
## #'
## #' @param events events from SPADL
## #' @param fixtures_con fixtures db connection
## #' @import data.table
## #' @return \code{tibble} representing labels details.
## #' @export
## .spadl_to_labels <- function(events) {
##   ## if spadl_events empty
##   if (nrow(events) == 0)
##     return(tibble())


##   ## score, condede, goals from shots  labels
##    events %>% .scores_concedes_gshots
## }

## .scores_concedes_gshots <- function(events, nb_lag = 9) {

##   ## get goals and owngoals actions
##   goals <- grepl("shot", events$type_name) & events$result_name == "success"
##   owngoals <- grepl("shot", events$type_name) & events$result_name == "owngoal"
##   teams_id <- events$team_id

##   ## shift value by 9 to get 10 actions
##   shifted_goals <- goals %>% .shift_values(attr = "goals")
##   shifted_owngoals <- owngoals %>% .shift_values(attr = "owngoals")
##   shifted_team_id <- teams_id %>% .shift_values(attr = "team_id")
##   goals_from_shots <- goals

##   for (idx in seq_len(nb_lag)) {
##     ## scores actions
##     s_goals_ <- shifted_goals[[idx]] & (shifted_team_id[[idx]] == teams_id)
##     s_own_goals_ <- shifted_owngoals[[idx]] &
##       (shifted_team_id[[idx]] != teams_id)

##     ## concede actions
##     c_goals_ <- shifted_owngoals[[idx]] & (shifted_team_id[[idx]] != teams_id)
##     c_own_goals_ <- shifted_owngoals[[idx]] &
##       (shifted_team_id[[idx]] == teams_id)

##     ## check which is true
##     goals <- goals | s_goals_ | s_own_goals_
##     owngoals <- owngoals | c_goals_ | c_own_goals_

##   }

##   tibble(scores = goals,
##          concedes = owngoals,
##          goals_from_shots = goals_from_shots)
## }



## .shift_values <- function(attr, values, nb_lag = 9) {
##   out_ <- list()
##   for (idx in seq_len(nb_lag)) {
##     shifted_values <- values %>% data.table::shift(-idx, type = "lag")
##   ## column name by id
##   column_name <- paste0(attr, "_", as.character(idx))
##   out_[[column_name]] <- shifted_values
##   }

##   out_
## }
salembsk/playeraction documentation built on Nov. 10, 2020, 8:03 p.m.