View source: R/calibrate_serve.R
Returns the expected probability of player given that player's win expectations
1 | calibrate_serve(win, player.serve, opponent.serve, bestof3 = TRUE)
|
win |
Numeric value between 0 and 1 that is the player's expected win percentage |
bestof3 |
Logical indicating whether the match is a best of 3 (TRUE) or best of 5 (FALSE) format |
player.serve. |
Numerical expected serve |
opponent.serve. |
Numerical expected serve |
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