#' @title Lose Shifter
#'
#' @description Strategy rules:
#' 1. Cooperates the first time it plays a new opponent.
#' 2. Changes behavior every time it loses to its opponent in the previous
#' round.
#'
loseShifter <- function(opponent, memory) {
idx <- tail(which(memory$opponent == opponent), 1)
if (length(idx) == 0) {
"C"
} else {
if (memory$opponent_score[idx] > memory$score[idx]) {
ifelse(memory$play[idx] == "C", "D", "C")
} else {
memory$play[idx]
}
}
}
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