The bcf
package simulates turn-based head-to-head competitions by
approximating such games as simple coin flips. Each player or team is modeled
as a coin with some probability distribution for landing heads-up in a given
flip. The player or team that obtains a Heads result first wins, and ties are
broken by running sub-games among the participating players as necessary.
Players' or teams' posterior distributions are obtained via Approximate
Bayesian Computation (abc_coin_flip_game
').
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