zelda | R Documentation |
zelda
plays a short sound which is useful if you want to get
notified, for example, when a script has finished. As an added bonus there
are a number of different sounds to choose from.
If zelda
is not able to play the sound a warning is issued rather
than an error. This is in order to not risk aborting or stopping the
process that you wanted to get notified about.
zelda(sound = 1, expr = NULL)
sound |
character string or number specifying what sound to be played by either specifying one of the built in sounds, specifying the path to a wav file or specifying an url. The default is 1. Possible sounds are:
If |
expr |
An optional expression to be excecuted before the sound. |
# Play a "fanfare" sound
zelda()
## Not run:
# Play "warp" instead of a "fanfare".
zelda("warp")
# or
zelda(8)
# Play a random sound
zelda(0)
# Update all packages and "ping" when it's ready
update.packages(ask=FALSE); zelda()
## End(Not run)
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.