#' @title Find Nash equilibria of a sequential-form game
#' @description \code{solve_seq()} finds Nash equilibrium outcomes of a
#' sequential-form game. This is a wrapper function of
#' \code{\link{solve_seq_matrix}}, \code{\link{solve_seq_char}}, and
#' \code{\link{solve_seq_fcn}}.
#' @return A list containing Nash equilibrium outcomes (if any), and
#' the game table (if available).
#' @inheritParams solve_seq_matrix
#' @inheritParams solve_seq_char
#' @inheritParams solve_seq_fcn
#' @author Yoshio Kamijo and Yuki Yanai <yanai.yuki@@kochi-tech.ac.jp>
#' @export
solve_seq <- function(game,
show_table = TRUE,
mark_br = FALSE,
cons1 = NULL,
cons2 = NULL,
cons_common = NULL,
precision = 1L,
quietly = FALSE) {
if (!methods::is(game, "sequential_form"))
stop("game must be an object of 'sequential_form' class created by sequential_form() function.")
if (game$type == "matrix") {
solve_seq_matrix(game = game,
show_table = show_table,
mark_br = mark_br,
quietly = quietly)
} else if (game$type == "char_function") {
solve_seq_char(game = game,
precision = precision,
quietly = quietly)
} else {
solve_seq_fcn(game = game,
cons1 = cons1,
cons2 = cons2,
cons_common = cons_common,
precision = precision,
quietly = quietly)
}
}
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