An object to store glyph information
User can modify glyph objects to change the way how they are rendered. See the "glyphs.user" argument in renderSbgn.
compartmentA character string. The compartment this glyph belongs to.
x,y,h,wNumeric. The x,y location and hight, width of the glyph.
idA character string. The ID of the glyph (determined by the 'id' attribute in element 'glyph').
labelA character string. label of the glyph. Extracted from the element 'label'.
glyph.classA character string. Class of the glyph.
user.dataA numeric vector. The omics data mapped to this glyph.
stroke.width,stroke.opacity,fill.opacityNumeric. Controls glyph border width or opacity of node fill and border.
fill.color,stroke.colorA character string. The fill color and stroke color of glyph.
label_locationA character string. One of 'center' or 'top'. If set to 'center', the glyph label text will be displayed at the center of the glyph. If set to 'top', the label will be displayed at the top of the glyph.
orientationA character string. One of 'left','right','up','down'. This only applies to glyphs of classes 'terminal' and 'tag'. It will change the orientation of the node.
parameters.listA list. The parameters.list slot is a copy of the global.parameters.list. The global.parameters.list contains the '...' parameters passed into SBGNview which will be used by renderSbgn. By default this slot for all glyph objects in the output SBGNview object will be an empty list. You can add named elements to this slot to customize each individual glyph. For information about which parameters can be set in the parameters.list slot, see the arguments in renderSbgn. A customized list of glyph objects can be passed as input into SBGNview function using the ‘glyphs.user’ argument (see renderSbgn for more information).
shapeA list. Parameters controlling how the node is rendered. Available elements can be accessed as follow:
glyph@shape$stroke.color
-Character (e.g. 'red'). The color of glyph border.
glyph@shape$stroke.opacity
-Numeric (e.g. 0.8). The opacity of glyph border. Must be between 0 and 1.
glyph@shape$stroke.width
-Numeric. The thickness of glyph border.
glyph@shape$fill.opacity
-Numeric. The opacity of glyph fill. Must be between 0 and 1.
glyph@shape$fill.color
-Numeric. The glyph fill color. Note that this will overwrite colors generated from omics data!
textA list. Parameters controlling how node label is rendered. Available elements can be accessed as follow:
glyph@text$y.shift
-Numeric. Move glyph label vertically by this value.
glyph@text$x.shift
-Numeric. Move glyph label horizontally by this value.
glyph@text$color
-A character string. The color of glyph label.
glyph@text$font.size
-A character string. The font size of glyph label.
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