inst/whisker/README.md

This file documents the full object structure which is available to the whisker template. Trailing asterisk indicates items introduced in the mustache preprocessing step.

Lists have a "sep" field to assist with natural language description of the list. Sep is blank for the final list item, "and" for the penultimate one, and "," otherwise.

annotations  
* title  
* subtitle  
* caption 

xaxis 
*   samescale         # do all facets have the same scale (currently only present if same on both axes)  
*   xlabel      
*   xticklabels       # if samescale present.  This is a vector
*   xtickitems (list) * 
    + itemnum *
    + label           # the tick label
    + sep

yaxis  
*   samescale         # do all facets have the same scale (currently only present if same on both axes)  
*   ylabel  
*   yticklabels       # if samescale present.  This is a vector
*   ytickitems (list) * 
    + itemnum *
    + label           # the tick label
    + sep

legends (list)        # this includes colour, fill, shape, etc
*   aes
*   mapping
*   scalediscrete
*   scalefrom         # If scalediscrete not present
*   scaleto           # if scalediscrete not present
*   scalelevels       # if scalediscrete present
*   hidden            # If this legend has been hidden

npanels  
panelrows             # What variable(s) are varying in the facet rows. Missing if not faceted.  
panelcols             # What variable(s) are varying in the facet columns. Missing if not faceted.  
singlepanel *  
singlerow *  
singlecol *  
panelgrid *  
nlayers  
singlelayer *  
panels (list)  

*   panelnum        
*   row               # What row of the panel grid is this panel in
*   col               # What col of the panel grid is this panel in
*   vars (list)       # What data is included in this panel
    +   varname
    +   value           
*   samescale         # Duplicated from xaxis,yaxis
*   xlabel            # if samescale not present, axis labelling for this panel
*   ylabel            # if samescale not present, axis labelling for this panel
*   xticklabels       # if samescale not present, axis labelling for this panel
*   xtickitems (list) * 
    + itemnum *
    + label           # the tick label
    + sep
*   yticklabels       # if samescale not present, axis labelling for this panel
*   ytickitems (list) * 
    + itemnum *
    + label           # the tick label
    + sep

* panellayers (list)

    + layernum
    + type            # One of hline, bar, line, point, box, smooth, unknown
    + hlinetype *
    + bartype *
    + boxtype *
    + linetype *
    + pointtype *
    + smoothtype *
    + unknowntype *
    + layeraes (list) # Non-default aesthetics that were specified for this layer
        + aes
        + mapping
        + position
    + badtransform    # A transform used in this layer has no inverse, can't report original values
    + transform       # If badtransform present, the name of the tranform
    + data            # Raw plot data for this layer & panel. Used by MakeAccessibleSVG, not by VI
    + scaledata       # Plot data converted back to original scale
    + n *             # Number of items present
    + s *             # If number of items > 1 (useful for pluralizing)
    + largecount *    # If no item details will be provided because there are too many
    + items (list) *  # Plot data converted to lists for mustache
        + itemnum
        + sep *       # text separator
        + yintercept  # if type hline
        + x           # if type point or line or box, or type bar with constant width bars  
        + y           # if type point or line
        + xmin        # if type bar with non-constant-width bars
        + xmax        # if type bar with non-constant-width bars
        + ymin        # if type box or bar
        + lower       # if type box
        + middle      # if type box
        + upper       # if type box
        + ymax        # if type box or bar
        + noutliers   # if type box
    + method          # if type smooth
    + ci              # if type smooth   


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BrailleR documentation built on July 26, 2023, 5:46 p.m.