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Move the turtles back home.
home(world, turtles, home)
## S4 method for signature 'worldNLR,agentMatrix,character'
home(world, turtles, home)
world | 
 
  | 
turtles | 
 
  | 
home | 
 Character. Can take one of the following options to define where
to relocate the             `home = "home0"` will place the `turtles` at the location
           `x = 0, y = 0`.
           `home = "center"` will place the `turtles` at the center of
           the `world`.
           `home = "pCorner"` will place the `turtles` at the center of
           the `patch` located in the left bottom corner of the `world`.
           `home = "corner"` will place the `turtles` at the left bottom
           corner of the `world`.
 | 
AgentMatrix representing the turtles with updated
coordinates and updated data for their previous coordinates prevX
and prevY.
Sarah Bauduin
Wilensky, U. 1999. NetLogo. https://www.netlogo.org. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
https://docs.netlogo.org/dictionary.html#home
w1 <- createWorld(
  minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4,
  data = runif(25)
)
t1 <- createTurtles(n = 10, coords = randomXYcor(w1, n = 10))
plot(w1)
points(t1, col = "black", pch = 16)
t1 <- home(world = w1, turtles = t1, home = "pCorner")
points(t1, col = "red", pch = 16)
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