Nothing
#' @rdname opiStaticStimulus
#' @title Stimulus parameter list
#' @description List containing stimulus parameters with an S3 class attribute
#' of \code{opiStaticStimulus}
#' @usage "See details"
#' @details The list should be of class opiStaticStimulus and contain the following elements.
#' * \code{x} coordinate of the center of stimulus in degrees relative to fixation
#' * \code{y} coordinate of the center of stimulus in degrees relative to fixation
#' * \code{image} an image to display in a machine specific format
#' * \code{level} stimulus level in cd/\eqn{\mbox{m}^2}{m^2} (ignored if !is.na(image))
#' * \code{size} diameter of target in degrees, or scaling factor for image if specified
#' * \code{color} machine specific stimulus color settings (ignored if !is.na(image))
#' * \code{duration} total stimulus duration in milliseconds maximum \code{responseWindow} time (>= 0) in milliseconds to wait for a response from the onset of the stimulus presentation
#' * \code{...} machine-specific parameters
#'
#' # SimHenson and SimGaussian
#' Only \code{level} is used.
#'
#' Duration and location are ignored, \code{color} is assumed "white" and
#' \code{size} is assumed to be 26/60 (Goldmann III).
#'
#' # Octopus 900
#' \code{x} and \code{y} are in degrees, with precision to one decimal place recognised.
#'
#' \code{image} is not possible on an Octopus 900.
#'
#' \code{level} is in cd/\eqn{\mbox{m}^2}{m^2}, and is rounded to the nearest one
#' tenth of a dB for display.
#'
#' \code{color} is ignored. Use \code{opiSetBackground()} to alter stimulus color
#'
#' \code{checkFixationOK} is a function that takes the return value from
#' \code{opiPresent} and returns either \code{TRUE}, indicating that fixation
#' was good for the presentation; or \code{FALSE}, indicating that fixation
#' was not good for the presentation.
#'
#' # Octopus 900 F310 Controller
#' As for the Octopus 900, but a \code{responseWindow} of -1 means that the
#' Octopus 900 server will wait until either the L and R button is pressed in the
#' controller until returning.
#'
#' # Kowa AP7000
#' \code{x} and \code{y} are in degrees. (precision?)
#'
#' \code{image} is not possible on an Kowa AP 7000.
#'
#' \code{level} are in cd/\eqn{\mbox{m}^2}{m^2} in the range 0.03 to 3183,
#' nearest one tenth of a dB for display.
#'
#' \code{size} is in degrees, but is rounded to the nearest Goldmann Size I..V
#' for display.
#'
#' \code{color} one of \code{.OpiEnv$KowaAP7000$COLOR_WHITE},
#' \code{.OpiEnv$KowaAP7000$COLOR_GREEN}, \code{.OpiEnv$KowaAP7000$COLOR_BLUE}, and
#' \code{.OpiEnv$KowaAP7000$COLOR_RED}.
#'
#' # imo
#' \code{x}, \code{y}, \code{level}, \code{size}, and \code{color} are not used.
#'
#' \code{image} is a list of two matrices: the first for the right eye, the
#' second for the left. Each image is a 1080x1080 matrix with each element in
#' the range 0 to 80, which maps onto 0dB to 40dB in steps of 0.5dB. Thus 0 is
#' 0dB, 3283.048 cd/\eqn{\mbox{m}^2}{m^2}; 1 is 0.5dB; and 80 is 40dB, 10 cd/\eqn{\mbox{m}^2}{m^2}.
#'
#' \code{tracking} is \code{TRUE} if auto image placement to keep pupil centred is
#' used, or \code{FALSE} to turn off imo auto-image placement to keep centred
#' on pupil.
#'
#' # Compass
#' \code{x} and \code{y} are in degrees (floating point) (range -30 to 30 inclusive).
#'
#' \code{level} is in cd/\eqn{\mbox{m}^2}{m^2}, and is rounded to the nearest
#' whole dB for display (range 0 to 50). 0dB is 10000aps.
#'
#' \code{responseWindow} is in millliseconds (range 0 to 2680). Parameter
#' \code{duration} is assumed to be 200ms, \code{size} is assumed to be
#' Goldmann III (0.43), and \code{color} is assumed to be white.
#'
#' @seealso \code{\link{opiSetBackground}}, \code{\link{opiKineticStimulus}},
#' \code{\link{opiTemporalStimulus}}
#' @examples
#' stim <- list(x=9, y=9, image=NA, 314, size=0.43, color="white",
#' duration=200, responseWindow=1500)
#' class(stim) <- "opiStaticStimulus"
opiStaticStimulus <- function() NULL
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.