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#' Creates color palettes inspired by 'Dune'
#' @param name Name of palette. Run \code{names(dune_palettes)} to view options.
#' @param n Number of desired colors: If the requested number of colors exceeds the available palette,
#' additional colors will be automatically interpolated. If the number of colors (n) is not specified,
#' the default length of the palette will be used.
#' @param type Specify either "continuous" or "discrete".
#' Use "continuous" if you want to automatically interpolate between colors.
#' @return A vector of colors.
#' @export
dune_palette <- function(name, n, type = c("discrete", "continuous")) {
type <- match.arg(type)
cols <- dune_palettes[[name]]
if (is.null(cols)) {
stop("Palette name not found. Please provide a valid palette name or check the spelling.")
}
if (missing(n)) {
n <- length(cols)
}
if (!(type %in% c("discrete", "continuous"))) {
stop("Invalid palette type. Please choose either discrete or continuous.")
}
if (type == "discrete" && n > length(cols)) {
stop("The requested number of colors exceeds the available colors in the discrete palette. Consider using continuous instead.")
}
out <- switch(type,
continuous = grDevices::colorRampPalette(cols)(n),
discrete = cols[1:n]
)
structure(out, class = "palette", name = name)
}
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