Nothing
# Within shiny both session and input variables will exist,
# this creates examples here for testing purposes:
sess_res = ===ZZ===_test_mksession(session=list())
state = sess_res$state
session = sess_res$session
input = sess_res$input
# Creates a new empty element
state = ===ZZ===_new_element(state)
# Delete the current element
state = ===ZZ===_del_current_element(state)
# Fetch a list of the current element
element = ===ZZ===_fetch_current_element(state)
# You can modify the element
element[["name"]] = "A more descriptive name"
# You can now place element back in the state
state = ===ZZ===_set_current_element(state, element)
# This will pull the portion of the code associated with this module.
code = ===ZZ===_fetch_code(state)
cat(code)
# This forces and update of the module checksum
state = ===ZZ===_update_checksum(state)
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