| %*%,gpuVector,gpuVector-method | R Documentation |
Multiply two gpuR objects, if they are conformable. If both are vectors of the same length, it will return the inner product (as a matrix).
## S4 method for signature 'gpuVector,gpuVector'
x %*% y
## S4 method for signature 'gpuVector,gpuMatrix'
x %*% y
## S4 method for signature 'vclMatrix,vclMatrix'
x %*% y
## S4 method for signature 'vclMatrix,vclVector'
x %*% y
## S4 method for signature 'vclMatrix,matrix'
x %*% y
## S4 method for signature 'matrix,vclMatrix'
x %*% y
## S4 method for signature 'vclVector,vclVector'
x %*% y
## S4 method for signature 'vclVector,vclMatrix'
x %*% y
## S4 method for signature 'gpuMatrix,gpuMatrix'
x %*% y
## S4 method for signature 'gpuMatrix,gpuVector'
x %*% y
## S4 method for signature 'gpuMatrix,matrix'
x %*% y
## S4 method for signature 'matrix,gpuMatrix'
x %*% y
x |
A gpuR object |
y |
A gpuR object |
The inner product of the two gpuVector objects x and y.
The result of matrix-vector multiplication between the gpuMatrix y
and the gpuVector x.
The result of multiplying the vclMatrix 'x' and the vclVector 'y'.
A vclMatrix object, the result of multiplying
the vclMatrix 'x' and the regular R matrix 'y'.
A vclMatrix object, the result of multiplying the regular
R matrix x and the vclMatrix y.
A gpuMatrix object which is the result of multiplying
the two gpuMatrix objects 'x' and 'y'.
Charles Determan Jr.
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