Description Usage Arguments Details Value References Examples
Filters oversampled examples from a binary class dataset
using game
theory to find out if keeping an example is worthy enough.
1 2 3 4 5 6 7 8 | neater(
dataset,
newSamples,
k = 3,
iterations = 100,
smoothFactor = 1,
classAttr = "Class"
)
|
dataset |
The original |
newSamples |
A |
k |
Integer. Number of nearest neighbours to use in KNN algorithm to rule out samples. By default, 3. |
iterations |
Integer. Number of iterations for the algorithm. By default, 100. |
smoothFactor |
A positive |
classAttr |
|
Uses game theory and Nash equilibriums to calculate the minority examples probability of trully belonging to the minority class. It discards examples which at the final stage of the algorithm have more probability of being a majority example than a minority one.
Filtered samples as a data.frame
with same structure as
newSamples
.
Almogahed, B.A.; Kakadiaris, I.A. Neater: Filtering of Over-Sampled Data Using Non-Cooperative Game Theory. Soft Computing 19 (2014), Nr. 11, p. 3301–3322.
1 2 3 4 5 6 7 8 9 | data(iris0)
newSamples <- smotefamily::SMOTE(iris0[,-5], iris0[,5])$syn_data
# SMOTE overrides Class attr turning it into class
# and dataset must have same class attribute as newSamples
names(newSamples) <- c(names(newSamples)[-5], "Class")
neater(iris0, newSamples, k = 5, iterations = 100,
smoothFactor = 1, classAttr = "Class")
|
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