View source: R/rotationMatrix.R
rotate3D | R Documentation |
Render a 3-Dimensional projection matrix given positive or negative degree changes in yaw, pitch, and / or roll.
rotate3D(yaw, pitch, roll)
yaw |
z-axis change in degrees; look left (+) or right (-). Consider this a rotation on the x-y plane. |
pitch |
y-axis change in degrees; look up (-) or down (+). Consider this a rotation on the x-z plane. |
roll |
x-axis change in degrees; this change appears as if you touch head to shoulders: right roll (+) and left roll (-). |
When plotting with the package scatterplot3d, the default perspective is such that the pitch action appears as a roll while the roll action appears as a pitch.
This function is used only in data generation of the package vignette. This function is called by rotateScale3D().
A 3 x 3 projection matrix corresponding to the degree changes entered.
Called by: rotateScale3D
.
rotate3D(yaw = -10, pitch = 0, roll = 15)
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