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#' Keep Certain Colors Unchanged
#' and Make Others Transparent
#'
#' This function is an inverse version of
#' \code{magick::image_transparent}.
#' While the latter makes certain colors
#' transparent, the former keeps them
#' unchanged and make others transparent.
#'
#' @param x a magick image.
#' @param color one or more colors you want
#' want to keep unchanged.
#' @param fuzz color tolerance between 0 and 100.
#' Its length must be 1 or the same as \code{color}
#' (which
#' means you can have different fuzz values for
#' different colors).
#' Suppose your color is white. If fuzz=0, then only
#' white will be kept unchanged; if fuzz=10, colors
#' similar to white will also kept unchanged.
#'
#' @export
image_transparent_inverse=function(x, color, fuzz=0){
# magick::image_composite(
# magick::image_transparent(x, color=color, fuzz=fuzz),
# x, operator="out"
# )
fuzz=rep_len(fuzz, length(color))
shade=x
for (i in 1: length(color)){
icolor=color[i]
ifuzz=fuzz[i]
shade=magick::image_transparent(shade, color=icolor, fuzz=ifuzz)
}
magick::image_composite(shade, x, operator="out")
}
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