Man pages for rayimage
Image Processing for Simulated Cameras

add_multi_paddingadd_multi_padding
add_paddingadd_padding
apply_color_matrixApply a 3x3 color transform to an image
array_rgb_to_hex_colmajorArray hex vector in column-major order
calc_bokeh_sizeCalculate Bokeh Size
colorspace_descriptorsPrebuilt RGB Working/Display Color Spaces
composite_alpha_outline_imageComposite Alpha Outline Image
compute_cat_bradfordBradford CAT matrix from source to target white
convert_colorConvert Color
convert_to_native_rasterConvert to Native Raster
dragonDragon Image
dragondepthDragon Depthmap
expand_to_fitexpand to fit
fill_alpha_gapsFill Border Alpha Gaps
find_border_alpha_gapsFind Border Alpha Gaps
fliplrFlip Left-Right
flipudFlip Up-Down
generate_2d_diskGenerate 2D Disk
generate_2d_exponentialGenerate 2D exponential Distribution
generate_2d_gaussianGenerate 2D Gaussian Distribution
get_file_typeCheck Filename
get_string_dimensionsGet String Dimensions
get_whitepoint_xyzNormalize/label a white point
handle_image_outputHandle Image Output
interpolate_arrayMatrix/Array Interpolation
linear_png_deviceSelect PNG Device
make_colorspaceBuild a colorspace descriptor
make_rgb_xyz_matricesBuild RGB-to-XYZ matrices from primaries + white
make_vignette_overlayMake Vignette Overlay
offset_alphaOffset Alpha Matrix
pad_to_fitpad to fit
plot_asp_native_rasterPlot Native Raster with Custom Aspect Ratio
plot_imagePlot Image
plot_image_gridPlot Image Grid
preview_focusPreview Focus
print.rayimgPrint method for rayimg
rayimgCreate a rayimg
rayimg_composite_checkerCompose RGB over checkerboard using alpha
rayimg_vertical_ellipsisVertical ellipsis symbol
ray_read_imageRead Image
ray_write_imageWrite Image
render_alpha_outlineRender Alpha Outline
render_bokehRender Bokeh
render_boolean_distanceRender Boolean Distance
render_bwRender Black and White
render_clampClamp Image
render_color_correctionRender Color Correction Matrix (3x3, linear RGB)
render_convert_colorspaceRender Convert Colorspace
render_convolutionRender Convolution
render_convolution_fftRender Convolution FFT
render_cropCrop Image
render_exposureApply exposure compensation and ISO gain
render_gamma_linearRender Gamma/Linear
render_image_overlayAdd Overlay
render_paddingAdd Transparent Padding
render_reorientReorient Image
render_resizedResize Image
render_sprite_overlayAdd Sprite Overlay
render_stackStack Images
render_text_imageGenerate Text Image
render_titleRender a Title on an Image
render_to_displayRender To Display
render_tonemapRender Tonemap
render_vibranceRender Vibrance
render_vignetteAdd Vignette Effect
render_white_balanceRender White Balance (Bradford CAT)
rgb_to_hexEncode RGB/RGBA to hex (sRGB domain)
rotate_image_arrayRotate an image array around its center
sunset_imageSunset Image
to_linearsRGB to Linear
to_srgbLinear to sRGB
trim_paddingtrim_padding
rayimage documentation built on June 12, 2026, 5:06 p.m.