Nothing
test_that("create_world creates a world that can be loaded", {
worlds_dir <- tempdir(TRUE)
dbpath <- expect_message(create_world(
id = "test",
LevelName = "test",
RandomSeed = 1234,
showcoordinates = TRUE,
GameType = 1L,
SpawnX = 0L,
SpawnY = 65535,
SpawnZ = 0.0,
worldStartCount = 10L,
worlds_dir = worlds_dir
), "Success")
expect_equal(dbpath, fs::path(worlds_dir, "test"))
# test that all the values have been properly set
dat <- read_leveldat(dbpath, old = FALSE)
expect_equal(dat$LevelName, nbt_string("test"))
expect_equal(dat$RandomSeed, nbt_long(1234L))
expect_equal(dat$showcoordinates, nbt_byte(TRUE))
expect_equal(dat$GameType, nbt_int(1))
expect_equal(dat$SpawnX, nbt_int(0))
expect_equal(dat$SpawnY, nbt_int(65535))
expect_equal(dat$SpawnZ, nbt_int(0))
expect_equal(dat$worldStartCount, nbt_long(10))
# can the DB be opened
db <- expect_silent(bedrockdb(dbpath))
close(db, compact = FALSE)
fs::dir_delete(dbpath)
})
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