Description Usage Details Value Author(s) See Also Examples
Set up rkeops
compile options to compile user-defined operators that use
float 64bits precision in computation.
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Note: Default behavior is to compile operators operators that use
float 32bits precision in computation. Hence, if you do not modify rkeops
options, you have to call the function compile4float64
to
compile operators using float 64bits precision.
Using float 64bits (or double) precision is likely to result in a loss of performance regarding computing time on GPU. If you want to get the best performance but worry about computation precision, you can use float 32bits precision and compensated sums that are implemented in KeOps.
None
Ghislain Durif
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