Nothing
library(shiny.blueprint)
library(shiny)
ui <- function(id) {
ns <- NS(id)
tagList(
H3("Simple toasts"),
ButtonGroup(
Button.shinyInput(
inputId = ns("toastDanger"),
"Danger",
intent = "danger"
),
Button.shinyInput(
inputId = ns("toastWarning"),
"Warning",
intent = "warning"
),
Button.shinyInput(
inputId = ns("toastSuccess"),
"Success",
intent = "success"
),
Button.shinyInput(
inputId = ns("toastPrimary"),
"Primary",
intent = "primary"
)
),
H3("Another toaster"),
Button.shinyInput(
inputId = ns("anotherToastDanger"),
"Another danger",
intent = "danger"
),
H3("Progress"),
Button.shinyInput(
inputId = ns("toastProgress"),
"Progress",
intent = "primary"
),
H3("Clear all"),
Button.shinyInput(
inputId = ns("clearAllToasts"),
"Clear all",
intent = "primary"
)
)
}
server <- function(id) {
moduleServer(id, function(input, output, session) {
toasterTop <- Toaster$new(position = "top")
toasterBottom <- Toaster$new(position = "bottom", maxToasts = 3, toasterId = "newId")
observeEvent(input$toastDanger, {
toasterTop$show(message = "Danger!", intent = "danger")
})
observeEvent(input$toastWarning, {
toasterTop$show(message = "Warning!", intent = "warning", icon = "warning-sign")
})
observeEvent(input$toastSuccess, {
toasterTop$show(message = "Success!", intent = "success", icon = "hand")
})
observeEvent(input$toastPrimary, {
toasterTop$show(message = "Primary!", intent = "primary")
})
observeEvent(input$anotherToastDanger, {
toasterBottom$show(message = "Another danger!", intent = "Danger")
})
observeEvent(input$clearAllToasts, {
toasterTop$clear()
toasterBottom$clear()
})
counter <- 0
doRun <- reactiveVal(FALSE)
observeEvent(input$toastProgress, {
counter <<- 0
doRun(TRUE)
})
observe({
req(doRun())
if (counter <= 100) {
toasterTop$show(message = counter, intent = "primary", key = 1)
counter <<- counter + 1
invalidateLater(10)
} else {
toasterTop$show(message = "Completed!", intent = "success", key = 1)
doRun(FALSE)
}
})
})
}
if (interactive()) shinyApp(ui("app"), function(input, output) server("app"))
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