| actionButton | R Documentation |
This is a higher level wrapper of action_button to match vanilla's Shiny syntax and parameters.
This is a higher level wrapper of update_action_button to match vanilla's Shiny syntax and parameters.
Buttons allow users to perform actions and choose with a single tap.
actionButton(inputId, label, icon = NULL, width = NULL, ...)
updateActionButton(
session = getDefaultReactiveDomain(),
inputId,
label = NULL,
icon = NULL
)
button(...)
action_button(inputId, ..., value = default_value)
update_action_button(session = shiny::getDefaultReactiveDomain(), inputId, ...)
inputId |
The |
label |
The contents of the button or linkâusually a text label, but you could also use any other HTML, like an image. |
icon |
An optional |
width |
Not used with NextUI but left for compatibility. |
... |
Named attributes to be applied to the button or link. |
session |
The |
value |
Starting value. |
children. Type: ReactNode. Default: NA.
variant. Type: solid OR bordered OR light OR flat OR faded OR shadow OR ghost. Default: "solid".
color. Type: default OR primary OR secondary OR success OR warning OR danger. Default: "default".
size. Type: sm OR md OR lg. Default: "md".
radius. Type: none OR sm OR md OR lg OR full. Default: NA.
startContent. Type: ReactNode. Default: NA.
endContent. Type: ReactNode. Default: NA.
spinner. Type: ReactNode. Default: NA.
spinnerPlacement. Type: start OR end. Default: "start".
fullWidth. Type: boolean. Default: false.
isIconOnly. Type: boolean. Default: false.
isDisabled. Type: boolean. Default: false.
isLoading. Type: boolean. Default: false.
disableRipple. Type: boolean. Default: false.
disableAnimation. Type: boolean. Default: false.
onPress. Type: (e: PressEvent) => void. Default: NA.
onPressStart. Type: (e: PressEvent) => void. Default: NA.
onPressEnd. Type: (e: PressEvent) => void. Default: NA.
onPressChange. Type: (isPressed: boolean) => void. Default: NA.
onPressUp. Type: (e: PressEvent) => void. Default: NA.
onKeyDown. Type: (e: KeyboardEvent) => void. Default: NA.
onKeyUp. Type: (e: KeyboardEvent) => void. Default: NA.
onClick. Type: MouseEventHandler. Default: NA.
children. Type: ReactNode OR ReactNode[]. Default: NA.
variant. Type: solid OR bordered OR light OR flat OR faded OR shadow OR ghost. Default: "solid".
color. Type: default OR primary OR secondary OR success OR warning OR danger. Default: "default".
size. Type: sm OR md OR lg. Default: "md".
radius. Type: none OR sm OR md OR lg OR full. Default: "xl".
fullWidth. Type: boolean. Default: false.
isDisabled. Type: boolean. Default: false.
Object with shiny.tag class suitable for use in the UI of a Shiny app.
The update functions return nothing (called for side effects).
An object of class shiny.tag containing the
necessary configuration and including options such as JavaScript
dependencies to instantiate a HeroUI button component.
See https://heroui.com/docs/components/button and action_button to get the list of possible parameters.
See https://heroui.com/docs/components/button.
library(shiny)
library(shinyNextUI)
library(shiny.react)
ui <- nextui_page(
reactOutput("button")
)
server <- function(input, output, session) {
n_click <- reactiveVal(0)
observeEvent(input$clicked, {
n_click(n_click() + 1)
})
output$button <- renderReact({
action_button(
inputId = "clicked",
color = "primary",
shadow = TRUE,
sprintf(
"Test Button. You clicked: %s times.",
n_click()
)
)
})
exportTestValues(n_click = n_click())
}
if (interactive() || is_testing()) shinyApp(ui, server)
library(shiny)
library(shinyNextUI)
library(shiny.react)
ui <- nextui_page(
reactOutput("button")
)
server <- function(input, output, session) {
n_click <- reactiveVal(0)
observeEvent(input$clicked, {
n_click(n_click() + 1)
})
output$button <- renderReact({
action_button(
inputId = "clicked",
color = "primary",
shadow = TRUE,
sprintf(
"Test Button. You clicked: %s times.",
n_click()
)
)
})
exportTestValues(n_click = n_click())
}
if (interactive() || is_testing()) shinyApp(ui, server)
library(shiny)
library(shinyNextUI)
library(shiny.react)
ui <- nextui_page(
reactOutput("button")
)
server <- function(input, output, session) {
n_click <- reactiveVal(0)
observeEvent(input$clicked, {
n_click(n_click() + 1)
})
output$button <- renderReact({
action_button(
inputId = "clicked",
color = "primary",
shadow = TRUE,
sprintf(
"Test Button. You clicked: %s times.",
n_click()
)
)
})
exportTestValues(n_click = n_click())
}
if (interactive() || is_testing()) shinyApp(ui, server)
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