card | R Documentation |
Card is a container for text, photos, and actions in the context of a single subject.
card(...)
card_body(...)
card_header(...)
card_footer(...)
... |
Props to pass to the component. The allowed props are listed below in the Details section. |
children. Type: ReactNode OR ReactNode[]
. Default: NA
.
shadow. Type: none OR sm OR md OR lg
. Default: "md"
.
radius. Type: none OR sm OR md OR lg
. Default: "lg"
.
fullWidth. Type: boolean
. Default: false
.
isHoverable. Type: boolean
. Default: false
.
isPressable. Type: boolean
. Default: false
.
isBlurred. Type: boolean
. Default: false
.
isFooterBlurred. Type: boolean
. Default: false
.
isDisabled. Type: boolean
. Default: false
.
disableAnimation. Type: boolean
. Default: false
.
disableRipple. Type: boolean
. Default: false
.
allowTextSelectionOnPress. Type: boolean
. Default: false
.
classNames. Type: Partial<Record<'base' OR 'header' OR 'body' OR 'footer', string>>
. Default: NA
.
onPress. Type: (e: PressEvent) => void
. Default: NA
.
onPressStart. Type: (e: PressEvent) => void
. Default: NA
.
onPressEnd. Type: (e: PressEvent) => void
. Default: NA
.
onPressChange. Type: (isPressed: boolean) => void
. Default: NA
.
onPressUp. Type: (e: PressEvent) => void
. Default: NA
.
An object of class shiny.tag
containing the
necessary configuration and including options such as JavaScript
dependencies to instantiate a HeroUI card component.
See https://heroui.com/docs/components/card.
library(shiny)
library(shinyNextUI)
library(shiny.react)
ui <- nextui_page(
div(
class = "grid gap-4 grid-cols-3 grid-rows-3 m-5",
card(card_body("Simple card without anything")),
card(
variant = "bordered",
card_header("Card title"),
divider(),
card_body(h1("Card body")),
divider(),
card_footer("Card Footer")
),
card(
#isBlurred = TRUE,
isPressable = TRUE,
onPress = JS("() => alert('You pressed me')"),
shadow = "sm",
className = "border-none bg-background/60 dark:bg-default-100/50 max-w-[610px]",
card_body("Press me!")
)
)
)
server <- function(input, output, session) {
}
if (interactive() || is_testing()) shinyApp(ui, server)
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