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#' Data of the rock-paper-scissors game from Wang, Xu, and Zhou (2014)
#'
#' Experimental data of 72 participants playing 300 periods of the rock-paper-scissors game in matching groups of six.
#'
#' @format A data.frame with 21.600 rows and 6 variables:
#' \describe{
#' \item{id}{Variable which identifies the participant.}
#' \item{game}{The identifier of the game.}
#' \item{period}{The period within the game.}
#' \item{choice}{A factor with three levels which indicates if the player chooses rock, paper or scissors.}
#' \item{other_choice}{A factor with three levels which indicates if the other player chooses rock, paper or scissors.}
#' \item{result}{A factor with three levels which indicates if the result for the player.}
#' }
#' @usage data(WXZ2014)
#' @references
#' Wang Z, Xu B, Zhou HJ (2014). "Social Cycling and Conditional Responses in the Rock-Paper-Scissors Game." \emph{Scientific Reports}, 4(1), 2045-2322.
#'
"WXZ2014"
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