| Spc.AsPolylines | Outputs all object coordinates as a list of 3 column matrices... |
| Spc.Combine | Return an object from a list of other objects |
| Spc.Intersect | Find the distance at which a ray first intersects with an... |
| Spc.MakeCuboid | Return a cuboid object, constructed from elementary spacial... |
| Spc.MakePlane | Return an elementary plane object |
| Spc.MakePolygon | Construct a polygon from elementary triangles. Returns these... |
| Spc.MakeSphere | Return an elementary sphere object |
| Spc.MakeTriangle | Return an elementary triangle object |
| Spc.NoIntersect | Kind of the opposite of Spc.Intersect(). Takes a ray origin... |
| Spc.Plot | Plot an orthographic plan view along x, y and z axes |
| Spc.Rotate | Rotate an object by c(ax,ay,az) in the x y and z planes,... |
| Spc.Translate | Move the object hierarchy to a different point in space,... |
| Utils.CrossProduct | Cross Product of two direction vectors in 3D space |
| Utils.DotProduct | Dot (Scalar) Product of two direction vectors in 3D space |
| Utils.UnitVector | Convert input vector to unit length |
| Utils.VectorLength | The scalar length of a vector |
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