#' @export
update_quest_scripts_ids <- function(new_quest, seasonalquest_prod, quest_id, this_design_table, game_folder) {
last_script <- c(
seasonalquest_prod$`start script id`,
seasonalquest_prod$`end script id`,
seasonalquest_prod$`expire script id`
) %>%
as.numeric() %>%
max(na.rm = TRUE)
script_ids <- hs.balancedata::get_scripts_id(game_folder = game_folder)
this_event <- this_design_table$`Event Name`
this_chapter <- this_design_table$`Chapter`
new_quest[, `start script id` := NA]
new_quest[, `end script id` := NA]
new_quest[, `expire script id` := NA]
script_ids_array <- script_ids %>%
dplyr::filter(script_name %>% stringr::str_detect(this_event)) %>%
dplyr::filter(script_name %>% stringr::str_detect("Intro")) %>%
.$id
if (length(script_ids_array) > 0) {
if (max(as.numeric(script_ids_array)) > last_script) {
if (this_chapter > 1 & !is.na(this_chapter)) {
new_script <- script_ids_array[[this_chapter]]
} else {
if (is.na(this_chapter)) {
new_script <- last_script + 1
} else {
new_script <- script_ids_array[[1]]
}
}
} else {
new_script <- last_script + 1
}
} else {
new_script <- script_ids %>%
arrange(id) %>%
.$id %>%
as.numeric() %>%
max() %>%
`+`(1)
}
if (!is.na(this_design_table$`Intro Text`)) {
new_quest[, `start script id` := new_script]
}
return(new_quest)
}
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