d_gaming: Gaming Platforms Data (complete orderings)

Description Format Source References Examples

Description

The Gaming Platforms dataset (d_gaming) collects the results of a survey conducted on a sample of N=91 Dutch students, who were asked to rank K=6 gaming platforms in order of preference, namely: 1 = X-Box, 2 = PlayStation, 3 = PSPortable, 4 = GameCube, 5 = GameBoy and 6 = Personal Computer. The dataset is composed of complete orderings.

Format

Object of S3 class c("top_ordering","matrix") gathering a matrix of complete orderings with N=91 rows and K=6 columns. Each row lists the gaming platforms from the most-liked (Rank_1) to the least-liked (Rank_6) for a given student.

Source

The Gaming Platforms dataset in .csv format can be downloaded from http://qed.econ.queensu.ca/jae/2012-v27.5/fok-paap-van_dijk/. The .csv files contains the preference data in ranking format and some covariates collected for each student.

References

Fok, D., Paap, R. and Van Dijk, B. (2012). A Rank-Ordered Logit Model With Unobserved Heterogeneity In Ranking Capatibilities. Journal of Applied Econometrics, 27(5), pages 831–846.

Examples

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cmollica/PLMIX documentation built on Dec. 31, 2020, 10:04 p.m.