//################################################################ Strategy File
//# SneakyWSLSA returns the predicted behavior for an Sneaky understanding win-stay lose-shift
vector Pred_SneakyWSLSA(int the_round, int[] arb, int[] arb_err, int[] coop, int[] coop_intent, int[] coop_err, real xi){
vector[2] pred; //# Coop call prediction and conditional on actual arb call
real Y1;
real Y2;
real QN;
real QS;
real coopintS;
real coopintO;
if(the_round==1){
pred[1] = 0; }
else{
pred[1] = Pred_Arb_simple(the_round, arb[2:3], arb_err[2:3], coop[2:3], coop_err[2:3]);
}
if(the_round<3){
pred[2] = 1;
}else{
if(arb[3]==1 && arb_err[3]==1){
QN = coop_intent[1]==1 ? 0 : 1; //# If the focal switches, this will be outcome
Y1 = (coop_intent[1] + 1)==2?1:0; //# If both cooperate, or
Y2 = (1 - coop_intent[1])==1?1:0; //# if focal defected, but opponant cooperated
pred[2] = (Y1+Y2)>0 ? coop_intent[1] : QN; //# stay, if not, switch.
pred[2] = pred[2]==1 ? (1-xi) : 0; //# sneaky
}
else{
QN = coop_intent[1]==1 ? 0 : 1; //# If the focal switches, this will be outcome
Y1 = (coop_intent[1]+coop[2])==2?1:0; //# If both cooperate, or
Y2 = (coop[2]-coop_intent[1])==1?1:0; //# if focal defected, but opponant cooperated
pred[2] = (Y1+Y2)>0 ? coop_intent[1] : QN; //# stay, if not, switch.
pred[2] = pred[2]==1 ? (1-xi) : 0; //# sneaky
}
}
return pred;
}
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