View source: R/autoplay_match.R
autoplay_match | R Documentation |
The function autoplay_match()
is used to make a UCI compatible chess engine
play a series of games against itself by repeatedly calling the
autoplay_game()
function. The games are saved in a tibble and optionally as
a PGN file.
autoplay_match(
engine_path,
position = "",
limiter,
limit,
n_cpus,
hash_size = NULL,
mute = TRUE,
ply_limit = NULL,
n_games,
event = NULL,
site = NULL,
date = NULL,
white = NULL,
black = NULL,
save_path = NULL
)
engine_path |
A single-element character vector of the path to a UCI compatible chess engine. |
position |
A single-element character vector containing a series of legal chess moves in long algebraic notation (LAN). |
limiter |
A single-element character vector indicating the desired mode of search termination. Allowed values are 'depth' (to search a fixed number of plies), 'nodes' (to search a fixed number of nodes), and 'movetime' (to search for a fixed number of milliseconds). |
limit |
A single-element integer vector of the desired search depth (# of plies), search nodes (# of nodes), or search time (# of milliseconds). |
n_cpus |
(Default = 1) A single-element integer vector of the number of CPUs to use. |
hash_size |
(Default = NULL) A single-element integer vector of the desired hash size, in MB. |
mute |
(Default = TRUE) A boolean indicating if the board should be printed after each turn. |
ply_limit |
(Default = NULL) An integer indicating the maximum number of ply before the game is stopped. Used to limit execution time for unit tests and examples. |
n_games |
A single-element integer vector of the number of games to be played. |
event |
(Default = NULL) A single-element character vector of the event name. |
site |
(Default = NULL) A single-element character vector of the site name. |
date |
(Default = NULL) A single-element Date vector of the date of the game. |
white |
(Default = NULL) A single-element character vector of the name of the player playing white. |
black |
(Default = NULL) A single-element character vector of the name of the player playing black. |
save_path |
(Default = NULL) A single-element character vector of the path where the PGN file should be saved. |
A tibble where each row corresponds to a game played by the chess
engine against itself. The columns of the tibble are Event
, Site
,
Date
, Round
, White
, Black
, Result
, and Movetext
.
# Replace '/stockfish.exe' with a path to your UCI-compatible engine. To play
# a full game, delete the ply_limit.
autoplay_match('/stockfish.exe', limiter = 'depth', limit = 1, n_cpus = 1L,
mute = FALSE, ply_limit = 3, n_games = 2)
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