Description Objects from the Class Slots Extends Methods Author(s) References See Also Examples
These are machine generated from reading the header files
of the CUDA SDK using the RCIndex
package.
Objects can be created by calls of the form new("cudaDeviceProp",
...)
.
However, they are typically created within native code
via calls to functions such as getDeviceProperties
.
name
:Object of class "character"
totalGlobalMem
:Object of class "numeric"
sharedMemPerBlock
:Object of class "numeric"
regsPerBlock
:Object of class "integer"
warpSize
:Object of class "integer"
memPitch
:Object of class "numeric"
maxThreadsPerBlock
:Object of class "integer"
maxThreadsDim
:Object of class "integer"
maxGridSize
:Object of class "integer"
clockRate
:Object of class "integer"
totalConstMem
:Object of class "numeric"
major
:Object of class "integer"
minor
:Object of class "integer"
textureAlignment
:Object of class "numeric"
texturePitchAlignment
:Object of class "numeric"
deviceOverlap
:Object of class "integer"
multiProcessorCount
:Object of class "integer"
kernelExecTimeoutEnabled
:Object of class "integer"
integrated
:Object of class "integer"
canMapHostMemory
:Object of class "integer"
computeMode
:Object of class "integer"
maxTexture1D
:Object of class "integer"
maxTexture1DMipmap
:Object of class "integer"
maxTexture1DLinear
:Object of class "integer"
maxTexture2D
:Object of class "integer"
maxTexture2DMipmap
:Object of class "integer"
maxTexture2DLinear
:Object of class "integer"
maxTexture2DGather
:Object of class "integer"
maxTexture3D
:Object of class "integer"
maxTextureCubemap
:Object of class "integer"
maxTexture1DLayered
:Object of class "integer"
maxTexture2DLayered
:Object of class "integer"
maxTextureCubemapLayered
:Object of class "integer"
maxSurface1D
:Object of class "integer"
maxSurface2D
:Object of class "integer"
maxSurface3D
:Object of class "integer"
maxSurface1DLayered
:Object of class "integer"
maxSurface2DLayered
:Object of class "integer"
maxSurfaceCubemap
:Object of class "integer"
maxSurfaceCubemapLayered
:Object of class "integer"
surfaceAlignment
:Object of class "numeric"
concurrentKernels
:Object of class "integer"
ECCEnabled
:Object of class "integer"
pciBusID
:Object of class "integer"
pciDeviceID
:Object of class "integer"
pciDomainID
:Object of class "integer"
tccDriver
:Object of class "integer"
asyncEngineCount
:Object of class "integer"
unifiedAddressing
:Object of class "integer"
memoryClockRate
:Object of class "integer"
memoryBusWidth
:Object of class "integer"
l2CacheSize
:Object of class "integer"
maxThreadsPerMultiProcessor
:Object of class "integer"
Class "CStruct"
, directly.
No methods defined with class "cudaDeviceProp" in the signature. For the pointer version, there are methods for accessing and setting fields.
Duncan Temple Lang
http://docs.nvidia.com/cuda/cuda-runtime-api/structcudaDeviceProp.html#structcudaDeviceProp
1 2 3 4 | if(getNumDevices() > 0) {
info = getDeviceProperties()
info
}
|
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