#' Create `Tremolo` Object
#'
#' Create a `Tremolo` object to represent a tremolo.
#'
#' @param number A single integer which can be `1`, `2`, `3`, and `4`.
#' It indicates the speed of the tremolo.
#'
#' @param i A single positive integer, which represents the position
#' of the tremolo in a musical line.
#'
#' @param to Optional. A single character or a single positive integer,
#' which indicates the musical line where to add the tremolo.
#'
#' @param between Optional. A single logical which indicates if the
#' tremolo is between notes.
#'
#' @return A list of class `Tremolo`.
#'
#' @seealso [gm::+.Music()] for adding a tremolo to a `Music` object.
#'
#' @export
#'
#' @examples
#' # Create a tremolo
#' tremolo <- Tremolo(3, 1, between = TRUE)
#' tremolo
#'
#' # Add it to a `Music`
#' music <- Music() + Meter(4, 4) + Line(c("C4", "D4", "E4", "F4")) + tremolo
#' music
#'
#' # Generate the music score
#' if (interactive()) {
#' show(music)
#' }
Tremolo <- function(number, i, to = NULL, between = NULL) {
# Validation
erify::check_content(number, 1:4)
erify::check_n(i)
check_to(to)
if (!is.null(between)) erify::check_bool(between)
# Normalization
number <- as.integer(number)
i <- as.integer(i)
if (is.null(between)) between <- FALSE
# Construction
structure(
list(to = to, i = i, number = number, between = between),
class = "Tremolo"
)
}
#' @export
print.Tremolo <- function(x, ...) {
number <- x[["number"]]
i <- x[["i"]]
cat("Tremolo", "\n\n")
cat("* with", number, if (number == 1) "stroke" else "strokes", "\n")
print_to_i_j(x[["to"]])
if (x[["between"]]) {
cat("* to be added between position", i, "and", i + 1, "\n")
} else {
cat("* to be added at position", i, "\n")
}
}
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