R/CasualSteering.R

#' @title Casual Interaction Steering Study
#' 
#' @description Data from a study on casual interactions where participants
#' had to move a ball from one side of a level to the other. They could use
#' three different kinds of interaction to control the ball: (1) dragging via 
#' (2) direct touch, rate-controlled movement via hovering, and (3) fling
#' gestures above the device. Depending on the levels' index of difficulty,
#' the participants picked different interactions to solve the levels.
#' 
#' @format A data frame with 84 observations of the following 6 variables:
#'  \describe{
#'   \item{PID}{Participant ID.}
#'   \item{level}{Level ID.}
#'   \item{difficulty}{Index of difficulty of the level.}
#'   \item{touch}{Percentage share of touch interactions.}
#'   \item{hover}{Percentage share of hover interactions.}
#'   \item{gestures}{Number of mid-air gestures performed by the participant.}
#'  }
#' 
#' @family mobile interaction
#' @source \insertRef{Pohl2013}{hcidata}
#' @keywords datasets
"CasualSteering"
henningpohl/hcidata documentation built on Nov. 29, 2022, 3:27 p.m.