new_kites | R Documentation |
A kites shape is a collection of kites using the same subset of locating parameters from among x
, y
, w
, y
,
re
, and te
. Kites are located in plotting regions using bounding
rectangles, a concept used in defining function parameters. See the
defining bounding rectangles section for details.
new_kites( pj, pvx, pvy, x, y, w = NA, h = NA, re = NA, te = NA, px = 0.5, py = 0.5, region = ".", look = NULL, mod = NULL, name = "." )
pj |
an object of class |
pvx |
proportion scalar indicating how far across the bounding rectangle
the bottom and top kite vertices are located. See the using
|
pvy |
proportion scalar indicating how far up the bounding rectangle the
left and right kite vertices are located. See the using |
x |
numeric vector giving horizontal location. When |
y |
numeric vector giving vertical location. When |
w |
|
h |
|
re |
|
te |
|
px |
|
py |
|
region |
either character scalar |
look |
an optional list containing up to four lists specifying looks to
apply to the shape. See the using |
mod |
an optional list containing up to four lists specifying
modifications to apply to the shape. See the using |
name |
character scalar indicating a name for the shape. The special
value |
pj
with the addition of the defined kites.
pvx
and pvy
to locate verticespvx
indicates, as a proportion, how far across the bounding rectangle the
bottom and top vertices are located (from left to right). pvy
indicates, as a proportion, how far up the bounding rectangle the left and
right vertices are located. For example:
Produces a diamond/rhombus, or a kite that is symmetric both horizontally and vertically.
Produces a kite that is symmetric horizontally, but whose left and right vertices are located 80% of the way up the bounding rectangle.
Produces a kite that is symmetric vertically, but whose bottom and top vertices are located 80% of the way across the bounding rectangle (from left to right).
Produces a kite that is asymmetric both vertically and horizontally, with left and right vertices located 20% of the way up the bounding rectangle and bottom and top vertices located 80% of the way across the bounding rectangle (from left to right).
Produces an upward pointing isosceles triangle.
Bounding rectangles can be defined in
a number of ways. The following shows valid combination of non-NA
locating arguments:
(x + px) + w + (y + py) + h
(horizontal anchor) + width + (vertical anchor) + height
(x + px) + w + y + te
(horizontal anchor) + bottom edge + top edge
x + re + (y + py) + h
left edge + right edge + (vertical anchor) + height
x + re + y + te
left edge + right edge + bottom edge + top edge
px
, and py
When px
is not
NA
, it represents where the value x
is located as a
proportion of the distance between the left and right edge of each bounding
rectangle. Likewise, when py
is not NA
, it represents where
the value y
is located as a proportion of the distance between the
bottom and top edge of each bounding rectangle. For example:
when px = 0.5
and py = 0.5
, the center of the
bounding rectangle is located at (x, y)
.
when px = 0
and py = 0
, the bottom left corner of the
bounding rectangle is located at (x, y)
.
when px = 1
and py = 1
, the top right corner of the
bounding rectangle is located at (x, y)
.
when px = 1/3
and py = 2/3
, the point 1/3 of the way
from left to right edge and 2/3 of the way from bottom to top edge
of the bounding rectangle is located at (x, y)
.
px
and py
can be less than 0 or greater than 1, resulting in
the fixed point (x, y)
being outside the bounding rectangle.
look
to make shapes appearBy itself, this function
simply defines the location of x-y pairs in the assigned region for the
specified shape. Various looks can be added to the shape using the
look
parameter or via the add_ends
,
add_fills
, add_glyphs
,
add_labels
, add_lines
, and
add_marks
functions. Sub-lists of the look argument must be
named 'end'
, 'fill'
, 'glyph'
, 'label'
,
'line'
, and/or 'mark'
to indicate that line end marks, fill
colors, glyphs (single characters), labels, lines, and/or point marks be
added to the shape.
mod
to transform shapesShapes can be transformed in
four ways: dilation, reflection, rotation, and translation/. using the
mod
argument or the mod_dilate
,
mod_reflect
, mod_rotate
, and
mod_translate
. Sub-lists of the mod
argument must be
named 'dilate'
, 'reflect'
, 'rotate'
, and/or
'translate'
to indicate that a dilation, reflection, rotation, and
or translation be applied to the shape.
The argument set {x, y, w, h, re, te, px,
py}
is recycled.
Other new_quads:
new_diamonds()
,
new_quads()
,
new_rects()
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