For each match,
split_games_by_sets creates 5 variables that store the
pbp records of each set in the match; If set4 and set5 are not realized, then
let pbp be '99'.
A list of strings, each representing the pbp record in each set.
5 variables called 'set1', 'set2', 'set3', 'set4', and 'set5'. Each are pbp records of the games in the respective set.
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