CRaudio_pause | Pauses audio currently played on channel. |
CRaudio_resume | Resumes audio previously paused on channel. |
CRaudio_volume | Sets volume for audio channel. |
CRclose | Closes CREx resources. |
CRcolor_to_transparent | Sets color in image to transparent. |
CRcreate_texture | Creates texture. |
CRdraw_circle | Draws outline of a circle. |
CRdraw_circle_n | Draws outline of a circle with limited precision. |
CRdraw_circles | Draws outline of multiple circles. |
CRdraw_image | Draws image. |
CRdraw_line | Draws line. |
CRdraw_lines | Draws multiple lines. |
CRdraw_point | Draws point. |
CRdraw_points | Draws multiple points. |
CRdraw_polygon | Draws polygon. |
CRdraw_rect | Draws rectangle. |
CRdraw_rects | Draws multiple rectangles. |
CRdraw_text | Draws text. |
CRdraw_texture | Copies texture. |
CRfill_circle | Draws a filled circle. |
CRfill_circle_n | Draws a filled circle with limited precision. |
CRfill_circles | Draws multiple filled circles. |
CRfill_polygon | Draws filled polygon. |
CRfill_rect | Draws a filled rectangle. |
CRfill_rects | Draws multiple filled rectangles. |
CRflush | Flushes pending events. |
CRget_time | Gives time in milliseconds. |
CRhide_mouse | Hides mouse symbol. |
CRinit_audio | Initializes audio system. |
CRload_font | Loads font. |
CRload_image | Loads image-file. |
CRload_wav | Loads wav-file. |
CRopen | Opens a window, initializes graphics and related structures. |
CRopen_controller | Opens gamecontroller. |
CRplay_wav | Plays wav-file. |
CRpoll_event | Polls next pending event. |
CRrender_clear | Clears rendering target. |
CRrender_present | Presents stimuli to screen. |
CRreset_render_target | Resets rendering target. |
CRset_blend_mode | Sets the blend mode for renderer. |
CRset_render_color | Sets color for render drawing. |
CRset_render_target | Sets texture as rendering target. |
CRset_window_size | Sets new dimensions for window. |
CRshow_mouse | Shows mouse again. |
CRtext_size | Predicts text dimensions. |
CRupdate_render_size | Updates width and height info in graphics-list. |
CRwait_ms | Waits a certain number of milliseconds. |
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