Description Usage Arguments Details Value Examples
View source: R/monty-hall-problem.R
determine_winner()
reveals what is behind the doors and
determines if 'Win' or 'Lose'.
1 | determine_winner(final.pick, game)
|
Contestants |
win or lose depends on correlation of a car or goat, with the selected door number. |
The game setup replicates the game on the TV show "Let's Make a Deal" where there are three doors for a contestant to choose from, one of which has a car behind it and two have goats. The contestant selects a door, then the host opens a door to reveal a goat, and then the contestant is given an opportunity to stay with their original selection or switch to the other unopened door. There was a famous debate about whether it was optimal to stay or switch when given the option to switch, so this simulation was created to test both strategies.
Returns a character value of 'Win' or 'Lose' indicating contestant's outcome.
1 2 |
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