Description Usage Arguments Value Author(s) Examples
The main purpose of creating animation sequences is to coordinate timing of animation actions. The timing method turns a description of an animation into a timing scheme.
A timing scheme simply says when an animation occurs, for how long it
should occur, and also the context in which the animation occurs. The
context is only useful when vec
and trac
animations have
been used. In the case of a sequence animation, it is able to tell us
which iteration within a sequence an animation occurs in. For track
animations it can tell us which track an animation occurs within.
1 |
x |
An animation object. |
... |
Parameters passed onto specific methods. |
A timing object.
Paul Murrell.
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